AI Insights · Timothy · January 2023
Top 5 Slime Games in the US Q4 2022
Discover the performance of the top 5 slime games in the United States during Q4 2022, including download trends, revenue, and active user metrics.
During the fourth quarter of 2022, the top 5 slime games on a unified platform in the United States demonstrated varied performance metrics. Data from Sensor Tower provides insights into weekly downloads, revenue, and active users for these popular apps.
Super Slime Simulator saw a fluctuating yet generally stable trend in weekly revenue, peaking at around $1.7K in the week of November 21. Weekly downloads showed significant variability, with a notable increase to 71K in the final week of December. Active users remained robust throughout the quarter, starting at 533K and ending at 497K.
My Talking Slimy: Super Cat 3D experienced a gradual increase in weekly downloads, reaching a high of 25K in the week of December 5. Active users also grew steadily, peaking at approximately 18K in mid-December before slightly declining to 12K by the end of the quarter.
Slime Simulator Time: ASMR DIY displayed an upward trend in weekly downloads, culminating in a peak of 16K in the last week of December. Active users followed a similar pattern, increasing from 17K at the beginning of the quarter to 28K by the end.
Fluid Simulation showed relatively stable weekly downloads, with a slight increase toward the end of the quarter, reaching 6K in mid-December. Revenue peaked at $260 at the start of the quarter but generally remained low. Active users remained consistent, hovering around 17K throughout the period.
World of Slime Simulator Games observed a steady performance in weekly revenue, averaging around $1K. Downloads saw a notable rise in the final week of December, hitting 5K. Active users also exhibited steady growth, ending the quarter with approximately 8K users.
For more detailed insights, visit Sensor Tower.